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dw817

222 Game Reviews

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Sweet !

That game is hard to play !
The controls and everything are fine, it's just a challenging game. :)

Nice job !

David

Ahhm .. seriously ..

The music had me ROTFL !
She's got a BIG head.
Wouldn't she fall over if she tried to walk ? :)

David

Oh yes ..

HARD game !
Very challenging and frustrating !

Nicely done ! :)

David

Oh yeah ..

Nice game !
Bloodthirsty little driver at the wheel though ?
:)

David

splitting-headache responds:

HAH YA i spend most of my days running over padestrians in my car anyways so why not make a game of it

Nice !

This is a well-written and challenging game !
Option for purchasing fortification to your castle and additional structures at the end of every level.

Simple graphics but overall well designed. :)

David

Nice job ..

This is quite an enjoyable and challenging game !
How many levels does it go to ?
Good work. :)

Smooth graphics, animation, presentation, and menu designs.

David

Unicamper responds:

15 lvls plus a bonus one!

Well ..

AND SO THE NEW CRAZE WAS BORN -FLASH TUTORIALS-
:)

Your tutorial starts out at a very difficult pace. It expects you to know quite a bit about programming in FLASH and overlays text right on top of other example illustration screens. Recommend that you allow the mouse to hover over or click on something to see the contents of that window instead of cramming it all on one screen with multiple overlays.

The ending of the tutorial didn't end correctly. I had to click on PLAY twice and then it started playing a long rather disturbing piece of music..

If this is a true tutorial you might save that music for future games or movies, but not instructional FLASHes like this one. That will make the filesize quite a bit smaller too.

David

Pretty good ..

You did a great job on making storage and recall for 9 memory positions !

Suggestion: If you are going to do this, you might expand the display so you can see the contents of all 9 memory locations and recall them.

Additional sound effects like key-clicking and a "chime" sound when you hit = or recall data.

Also to allow digit keypresses as well as / * + - as an additional alternative to using the mouse.

Otherwise Good Calculator. :)

David

Pretty good ..

If this is supposed to be a true RPG, then you might add random encounters when the Lobster leaves from one room to the next. Also a way of viewing the Lobster's Status (ready weapon, armor, items, talismans, tokens, etc.)

Needs background music and FLASHKIT could help here. Other than that, pretty neat !

Looking forward to seeing this updated .. :)

David

Leigh responds:

Well it was generally supposed to be a regular adventure game, but I really like your ideas.

Pretty good ..

Instead of looking for a normal arrow keystroke, can you look for a RAW keystroke instead so by holding down the LEFT or RIGHT arrow key, Sloth (not my favorite character), will glide immediately in that direction without waiting for key-repeat to click in ?

Nicely done game. :)

David

I am Chaotic Neutral. I don't necessarily do what is right or wrong, but I am often there to help you. :)

Age 57, Male

Retired

TCJC NW

Perelandria

Joined on 12/16/03

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