I've seen better of this type of game. Clearly no power-ups, no lives, no levels as far as I can see.
I've seen better of this type of game. Clearly no power-ups, no lives, no levels as far as I can see.
Pretty good ! You see that stunning graphics aren't always necessary to make a good game. Design plays a major role and this game was designed well. Fun and challenging !
Audio is messed up in the beginning. Looks like only one level to the game. Not very enjoyable.
Think they did it better in "Kick The Critter."
That's fine. This type of game was popular for a-whiles anyways.
You can do better. This game reminds me NOT of Galaga but of Space Invaders yet none of the invaders move once settled, there is no auto-fire and the opponents must take multiple shots before being destroyed.
If you're interested in a good shooter with tricky movements from the enemy ships, look to Phoenix from the arcade.
Fine but starting level is pretty hard. Shouldn't take more than 2-3 hits for first opponents to defeat them. Look to other fighting games like Final Fight for the SNES.
Good but SPACEBAR is a little tricky to hit for jump when your left hand is on the ZXC and your right hand is on the arrow keys.
Suggest ARROW UP to jump so player does not lose finger positions.
Also you have text boxes appear with no text. Suggest you make it silly text or something.
Nice but one life with one shot kills your adventurer ? I can't think of any game today that does this.
Needs a little sound maybe ? Excellent animation.
Yeah. Yo ! Yeah. No. Those voices are pretty annoying and there's not too much motivation in the game. Look to "Cursed Treasure," the first iteration, for an example of superior Tower Defense.
I am Chaotic Neutral. I don't necessarily do what is right or wrong, but I am often there to help you. :)
Age 57, Male
Retired
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Perelandria
Joined on 12/16/03